Shotgun Anaconda is a self-taught solo game developer who, after feeling stuck in a corporate 9-5 job, turned to game development as a way to express their creativity and tick off a long-time bucket list item of making games. The goal of Shotgun Anaconda is to create games that are focused on niche gameplay, where players feel a sense of accomplishment and satisfaction by mastering game systems and overcoming challenges. By prioritizing gameplay, the developer aims to create engaging experiences that reward players for their skills and abilities.