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AI War: Children of Neinzul

AI War: Children of Neinzul

Released 10/27/2010
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  • AI War: Children of Neinzul screenshot
  • AI War: Children of Neinzul screenshot
  • AI War: Children of Neinzul screenshot
  • AI War: Children of Neinzul screenshot

Summary

Summary pulled directly from Steam - Some text may only be applicable to Steam platform

Today I am born, today I die. The Neinzul are an insectoid race of perpetual "younglings" that live for an extremely short span before dying and being superseded by fully-aware and vicious replacements. Their Enclaves form mini-collectives with their own personalities, goals, and desires. In this second expansion to AI War, players face off against the Neinzul minor factions, against new AI types in general, and enlist the help of the friendlier members of this new alien presence.
Enclave Starships bring a long-awaited feature: mobile space docks. New map types and new capturables add more excitement. Optionally, Hybrid Hives bring a new type of AI logic to the game: these free agents are like a coordinated pack of velociraptors hunting you against the backdrop of the regular AI forces. For advanced players, the Hybrid Hives provide more cut-throat opposition than ever.

Key features:

  • 36 new ships, including:
    • 5 new ship classes with a variety of abilities.
    • Enclave Starships and Regeneration Chambers for direct unlock.
    • 6 new AI special weapons.
  • 6 new AI Types.
  • 3 Neinzul alien minor factions (NPCs).
  • Devastating new Hybrid Hives AI plot.
  • 3 new in-game music tracks.
  • Two new map styles: X and Concentric Circles.

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