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Battle Planet: Judgement Day

Battle Planet: Judgement Day

Released 10/16/2019
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  • Battle Planet: Judgement Day screenshot
  • Battle Planet: Judgement Day screenshot
  • Battle Planet: Judgement Day screenshot
  • Battle Planet: Judgement Day screenshot
  • Battle Planet: Judgement Day screenshot

Summary

Summary pulled directly from Steam - Some text may only be applicable to Steam platform

Battle Planet - Judgement Day is a planetary rogue-lite top-down shooter. You are one of the universe's 3 most wanted criminals on the run, fighting your way through hordes of aliens, military and police units. There is only one way to reclaim your freedom - destroy them all...


Escape a crashed prisoner transport ship and fight the authorities in a non-stop mayhem of blazing gunfire and planet destroying bombs sent to perforate you and the ground beneath your feet.

Doomed to be killed in a never ending loop, your trial of survival relies solely on your hardcore skills



  • couch co-op mode: die together in excessive sessions with friends
  • permanently upgrade your convict and the weapon arsenal after each run
  • battle your way through hordes of enemies designed to torment you
  • power up your ass with a load-out of perks
  • face bosses that have your controller buttons on their death list

Make them pay, to make sure today is NOT your judgement day.


Battle Planet - Judgement Day is now supporting the Tilt Five Glasses, Game Board and Wand Controller.

With the Tilt Five Augmented Reality glasses, you can experience the game in a whole new immersive space. Watch physical and virtual worlds blend together and make your next planetary killing spree one to remember!


Garry Shyman, composer of Bioshock, Middle Earth: Shadow of Mordor and Destroy All Humans worked on our soundtrack bringing to life the intensity of the battlefield with a fast paced electronic orchestral mix


Inspired by the times where games were hard to beat and as big rogue-like fans ourselves, our inspirations for Battle Planet - Judgement Day were a constant reminder of the quality and feeling we wanted to achieve:

  • Dead Cells
  • Spelunky
  • The Binding of Isaac
  • Nuclear Throne
  • Rogue Legacy
  • Alienation
  • Super Stardust
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