Summary
Kuro no Ken is a rather standard Japanese-style RPG with all the familiar ingredients: top-down locations, navigation on the world map, random enemies, turn-based combat, automatic leveling up, etc. The battles are viewed from a third-person perspective, using much larger character sprites than during exploration. Shinobu and Kayes can use physical attacks or magic spells (learned automatically when leveling up), which deplete MP.
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