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Sable's Grimoire: A Dragon's Treasure

Sable's Grimoire: A Dragon's Treasure

Released 8/1/2020
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  • Sable's Grimoire: A Dragon's Treasure screenshot
  • Sable's Grimoire: A Dragon's Treasure screenshot
  • Sable's Grimoire: A Dragon's Treasure screenshot
  • Sable's Grimoire: A Dragon's Treasure screenshot
  • Sable's Grimoire: A Dragon's Treasure screenshot

Summary

Summary pulled directly from Steam - Some text may only be applicable to Steam platform

Note: this game is a sequel to Sable's Grimoire https://store.steampowered.com/app/717850/Sables_Grimoire/
However, this game also contains an option to add supplementary narration which explains events and terminology from the first game.
So while it is still recommended that you play the original first, it is not strictly required.



Sable's Grimoire is a visual novel series set in a fantasy world filled with magic and monsters. It follows the adventures of Sable, a young human who wants to become a magic researcher, during his time at Amadronia Academy.

Sable spends his everyday life at Amadronia surrounded by demi-humans, including elves, pixies, and succubi, as he learns more about this magical world and the creatures within it.



With Sable's first year at Amadronia coming to an end, he wants nothing more than to spend the upcoming break at the academy, studying in peace while his friends and classmates head home for the holidays.

However, his half-dragon best friend and roommate, Drakan, has other plans in store for him. She has been trying to get him to visit her home for months now, and with a sizeable break right before around the corner, that time has finally come.

Before the duo can set off, a surprise visit from Drakan's mother, Nidhogg, gives them reason to pause. Holding an ominous necklace in her hand, she forces the seemingly cursed artifact onto Sable, then sets him up with one trial after another.

Dragged to either extreme by these two frightfully powerful beings, will Sable manage to survive the holidays in one piece?



  • Story with 168k word count leading to four different endings
  • 28 CGs
  • Optional explanations, so players can either learn the world or skip things explained in the first game
  • Glossary and cast screens provide additional information about the game's characters and terminology
  • All original artwork and music made specifically for this series

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