Summary pulled directly from Steam
- Some text may only be applicable to Steam platform
Shadow Man: Remastered is a complete overhaul of the classic game with restored, previously cut content!
3 New Levels:
- "Summer Camp, Florida" (Day and Night)
- "Salvage Yard, Mojave Desert" (Day and Night)
- "Asylum Station 2 - Experimentation Rooms"
New Audio (from the original games composer, Tim Haywood):
- Remastered music and SFX
- New music and SFX for the restored levels
- Restored cut/unused voice dialog in levels
Art Updates:
- Switch between the original textures and the new high resolution textures
- HD Textures for all levels and objects
- Nvidia Intro Cutscene Textures
- HD HUD and inventory icons plus a new icon for the Shadow Gun
- Restored unused animations
- Restored several cut and censored models from the original levels
- N64 Gad Icons
Gameplay Improvements:
- New weapon wheel to select weapons faster as time is slowed down
- Improved controls
- Improved destructible objects using Bullet Physics
- Auto targeting
- Tweaked/improved AI
- Levels rearranged as originally intended
- A ton of fixes across the entire game to each level from object to geometry fixes
- Fixes to the localization for English, French, German, Spanish, and Italian
- Over 30 achievements
New Weapons:
- A second Violator (Consistent with the N64 version)
- Sawed-off Shotgun (replaces the second regular shotgun)
- New model and many sound variations for the Shadow Gun
New Enemies:
- Yort
- Yort Floater
- The Seraph Queen
- Seraph
- Dead Worm
- Unused zombie restored in Station 2
- One arm Tenement Zombie.
Rendering Improvements:
- Support for 4k resolution with 240hz refresh rate
- Dynamic Per Pixel Lighting
- Clustered Forward Shadow Mapping
- Order-independent transparency
New Post Processing Effects:
- Ambient Occlusion
- Antialiasing
- Anisotropic Filtering
- Motion Blur
- Film Grain
- Depth of Field
Secrets:
- All the secrets from the N64/Dreamcast/PC included in this remaster
- Plus many more to be discovered!