Summary pulled directly from Steam
- Some text may only be applicable to Steam platform
"A deadly plague ravages your world. Your last hope: a legendary alien facility dug deep into the Feldspar Mountains...a massive Pit, built by the ancient Suul'ka."
That was how it all started, but it's not where it ended. In a galaxy with one abandoned Suul'ka facility, might there not be another. Or many others?
After the success of our Indie, Roguelike hit Sword of the Stars: The Pit in 2012, it's time to celebrate its 10th anniversary in 2022! Sword of the Stars: The Pit 2 is an update of the fun, fast, and light-hearted turn-based original, taking the game from its 2D retro-roots and into a fully 3D game world.
While we begin by updating The Pit for the present, join us as we take The Pit series to a whole new world!
Initial Early Access Features
(this list will be updated along with the game build)
- Early Access Features
- 5 Characters to choose from... Marine, Scout, Engineer, Medic and Drill Sergeant, with more to come throughout Early Access.
- 20 Levels of ancient evil science for you to dive into!
- Turn-based combat lets players plan their way out of tight spots and deeper into The Pit.
- Improve your character by increasing your skills to help you survive the depths.
- Many enemies drawn from the Sword of the Stars universe!
- A wide variety of weapons and armors.
- Over 150 items to discover, ranging from the familiar to ancient exotic tech.
- Crafting lets you make special items from bits and pieces of your enemies.
- Dozens of room types containing a host of exotic devices to help - or maybe hinder - your progress.
- Decipher hidden messages, crafting recipes, and pieces of Sword of the Stars lore!
- Many fiendish ways to die including poisoning, disease, traps, radiation, starvation.
- NEW Player camera controls!
- NEW Disassembly feature lets you break up items into craftable components!
- NEW Hero-class enemies add mini-boss encounters as players descend into The Pit!
Lead Designer and CEO of Kerberos Productions, Martin Cirulis, discusses The Pit 2 and our plans for its future.